One codebase, two platforms, one team
Separate native apps make sense for games and heavy graphics.
For a business application they double the cost and halve the pace of change — and the user doesn't notice the difference.
Who this is for
- Companies needing an app for staff in the field
- Products with an existing backend that lack a mobile channel
- Teams whose separate iOS and Android versions have drifted apart
What it covers
- Shared logic, native finish
One implementation of the process, with platform differences where users genuinely expect them — navigation, notifications, permissions.
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The app should look native on both systems.
- Working offline
Local storage and syncing once the connection returns.
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With staff in the field this isn't an extra but the condition for anyone using it.
- Releases and updates
Publishing to both stores, versioning and a test channel for your team.
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We settle the release process at the start, because it decides the pace of every later change.
- Integration with your backend
A mobile app is almost never standalone.
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If the API isn't ready for mobile traffic we say so before quoting, because that is usually more work than the screens.
In depth
Why React Native rather than Flutter
We use both and the choice depends on the project. React Native wins when the team already knows TypeScript and React, or when the app shares logic with a web codebase. Flutter can be better for an extensive, consistent custom interface. That is a decision for the workshop, not a preference held in advance.
Where we start
By checking the backend. The most common cause of delay in mobile projects isn't the app but an API built for a browser that copes with neither a weak connection nor offline work.
Questions about this scope
When do you advise against React Native?
With heavy graphics, intensive image or audio processing, and where the app depends on freshly released system features. In those cases a native implementation is simply the right choice, and we say so.
Will it be slower than a native app?
For a business application, not in a way a user notices. The difference shows up in complex animation and in screens holding a great deal of data, and those are specific things we check in the workshop.
Can you take over an existing app?
Yes, starting with an audit of the code and the release process. With mobile there is one more thing to check: access to the store developer accounts, without which no update can be shipped.
The parent service and related scopes
Got an idea? Let's talk.
The first call is free. We reply within one business day.